Weakness: Water Resistance: none Retreat: 3 Charizard - Fire - 120 HP Pokmon - Stage 2 - Evolves from Charmeleon Ability: Energy Burn As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into [R] Energy for the rest of the turn
The type got a few moves like Phantom Force, a gimped version of Shadow Force that became available for most physically oriented Ghost-types except Dusknoir, again, Trick-or-Treat, an odd signature move that makes Three types canon, and a Hex buff to make it a Venoshock clone
We've seen other abilities kind of like this before, like the "Morbid" ability from Innistrad which triggered when a creature died this turn - but I like Void's inclusion of leaving the battlefield, which doesn't rely on cards hitting your yard
This enchantment is another example that really plays well into go-wide decks
To complement Leyline Prowler and Cavalier of Night as good natural lifelinkers Ikra has access to, black has several others, but don't bother looking to add red or blue white is your best bet and can add Mangara, the Diplomat, Radiant Solar, and Rhox Faithmender
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